Hailie's Rock

Location: Bottom middle of the map, in a low valley with a large lake to the east where they get most of their water from.

Important features: The starting location of the campaign, it has about moderate concentration of the undead but due to its position there are several good defensive points around the town to keep the undead at bay, with the sole exception of the lake directly to the east.

Other place of note, the large rock in the center of town of which the town gets its name. The rock as the story goes, is where Haley Stormfodder stood alone against the wave of undead that plagued the world during the great water war of 734. It is said that she alone stood back to keep her people safe and that she single handily slew hundreds of undead in a single day, gradually backing up retreating over bodies and finally climbing the lone boulder, slaying as she went. The bodies created a mound around her as high as the rock itself which stands over 10 feet tall.

Culture/ Citizenry: Halie’s Rock is mostly made up of humans and some other more common races. Orcs, half orcs and some dwarves make up the bulk of the militia while humans and some Tieflings make up the bulk of the farming force. There are other scattered races such as gnomes and a few elves but not many.

Laws: Do your part and don’t mess around. Hailey’s Rock values hard work and the safety of the whole more than almost anything. Anyone that interferes with the town or seemingly has malicious intent is generally cast out or if you are viewed as a particular danger that refuses to leave they may simply result in getting rid of the problem in the most permanent of sense. The inhabitants here are no strangers to fighting back against the undead nor are they afraid of getting rid of someone who threatens their way of life.

Undead severity: Moderate to high. Due to the lake beside them, residents of Hailey’s Rock are constantly fighting off undead animals from the nearby forest and are generally the ones that have to deal with any newly risen travelers that met their fates on the ice nearby. As it is the only town for a few days of travel the dead tend to congregate there and currently this is more prominent due to a recent bout of disease that has spread both through the town and the local wildlife.

Recently there has been a large bout of disease that spread through the forest and the town that has caused large numbers of the undead to appear. This has forced the town to send out a summons for any willing and able bodied person who can aide to all the neighboring kingdoms to help overcome the problem.